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Totoy Zamudio: 3D gallery

Interactive 3D gallery, 2026

The collection hung in a walkable 3D gallery.

Totoy Zamudio: 3D gallery
Client
Totoy Zamudio
Role
Designer and developer
Design
Me
Status
Private demo
Stack
Three.js, JavaScript, HTML, CSS

The brief

The artist wanted the collection shown online like a visit to an exhibition, as a campaign piece shared by link rather than a public page.

What I built

I designed and built it: a walkable Three.js gallery with a reception room for the artist's story, halls for large, medium and small formats, and one for collaborations. The paintings load from a data file built from the collection. Visitors walk with the keyboard or an on-screen joystick on phones, jump between halls from a bottom menu, and zoom into each piece.

Features

  • Reception room with the artist's story and video
  • Halls by format: large, medium, small, plus collaborations
  • 53 pieces with title plaques
  • On-screen joystick on phones
  • Hall menu and zoom
  • Ambient audio

Challenges

Problem. Paintings of every size had to hang at a believable scale.

Solution. Each piece is sized from its real proportions within a maximum width and height, then framed with a passepartout and a plaque.

Problem. It had to work on phones, without a keyboard.

Solution. A touch joystick drives movement on mobile, and the hall menu replaces long walks.

Takeaway

One link opens the whole exhibition.

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